This can only be done to lesser enemies and can be done as soon as you get the Sky-Hook. Heartbreaker – Killed a Handyman by only shooting his heart. To fully upgrade the Hand Cannon you will need $1902. Vox Heater There are three types of BioShock Infinite collectibles which are divided in two categories. There are a total of 8 different combination moves the game has set for this achievement. BioShock Infinite’s 15th Infusion is in Shantytown, on one of the food stands in the entrance area. Up the stairs you'll see a giant golden statue. It goes in a row as follows: Any missing ribbons you can easily tell what wave needs them and focus on it. After a long wait, Episode 2 is finally here! This will allow you to attempt and concentrate on them later, when you're a whole lot tougher. 12,302: Unique Visitors: 1,946: Current Favorites: Guide Index . As long as you don’t do the final requirement (having to do with Zeplins) you’ll have unlimited enemies and oil slicks. Charge Boost If done accurately, it will explode killing the enemy. It should unlock around halfway through the game. It also works pretty good against the harder enemies. Note: Equipping Burning Halo (gear) when you obtain it will help with the combos requiring Devil's Kiss. You also must use undertow to knock an enemy off the map, catch him, then hit him again. This is story related and can’t be missed. To perform a pick hit  and elizabeth will approach and pick the lock. It works perfect against Motorized Patriots. You can also reload the checkpoint and repeat on the same group of enemies until they both unlock. Use the Devil's Kiss power to ignite oil slicks for fire damage. Pry open the door and it's on a shelf on the left inside. 24 Ratings 48,992 Views. Sounds crazy right? Upgrades Otherwise, you will use lock picks. You should eventually have 30+ deaths as you are near the end. Follow this guide to get the most out of Bioshock Infinite. These collectibles will help players understand more of the game’s backstory, and paint a clearer picture of the world of Columbia. Audio Log 19 - No Profit for the Prophets: Turn the clock to the room labeled Leisure to open it. You can enter them by accident, just do not purchase anything. Be doing this to multiple enemies. Audio Log 6 - For All Occasions: Go down the stairs on the left of Test Drive.Once the door is opened for you, head down the stairs and find the diary on the round table in the central area. The light turns red if it spots you and will start shooting at you. 2.2. While they may seem rare at the start, you will eventually be picking up a lot of these. Use the room with the water in it to lure enemies to you if it's unlocked for you. While there are others, these are the specific ones being looked for. NOTE: The function to this plasmid doesn’t work that well sometimes they will fire at you and it doesn’t register right or they won’t fire and you waste your eve. Killed 50 enemies with the Founder China Broom Shotgun or Vox Heater. Complete guide of all 141 in-game collectibles, in order, with video locations. Recommended to you based on your activity and what's popular • Feedback From here, you can continue to play normally, and use it whenever you fight groups of enemies until you unlock it. Possession Mod You will gain health upon their death as well as salts. Aim for enemies that are grouped close together. Stats: 510-690 Damage, 3x Critical, 6 clip size with 18 reserve capacity. See Strange Bedfellows for more information. Refer to "Bolt From the Blue" for more info on how to grind this using the headshot method. While they are possessed and being electrocuted, they must get a kill on another enemy. It is possible to go throughout the whole game not killing anyone. Salts are the most powerful thing you can have in the game. This can be used to get your headshots and sky rail kills using the described method for Bolt From the Blue. Buying the season pass will make life much easier for you. Killed 20 enemies using Possessed machines. There are a few ways to make enemies get knocked off Columbia (when they fall off the world and die). This is because of the Electric Punch equipment it gives you. 10. Destroy turrets by damaging them with weapons, plasmids, or a combination of both. Upgrades. Audio Log 12 - C'est La Vie: After getting the CO2 scrubber and returning to the Bathyspheres Deluxe hub, go to the Mantaray Lounge upstairs.When you get to the big yellow banner, pick up the diary from the body to the left on the floor. Upgrading their damage will make this even easier. I was playing on 1999 mode in this video, but it makes it look like I was playing on easy. After playing 1999 mode, you will find it laughable. From there on, hold (to go invisible) and as soon as you approach any enemy hit them with while still holding . When you're in The Bistro, part of your objective is in the basements kitchen area. You will be able to continue to melee an enemy until they are dead without any real worry. 24 Infusion Upgrades. NOTE: The Gun/Rocket Automation is the best one to possess in terms of time possessed and damage done. Welcome to my guide for Irrational Games' latest entry into the Bioshock franchise - Bioshock Infinite! Hanging onto Skyhooks for too long will make noise. This will be the first weapon you pick up in the game and most people will not use it again after obtaining the achievement unless there is no other weapons around. These are awarded for experiencing the single player campaign, using vigors, the environment and sky-lines to kill enemies in various ways, utilising each of the games weapons, nabbing all of the collectibles and undergoing some additional miscellaneous tasks. This is found in a room next to the Manta Ray Lounge! The best area to get this is in Shantytown at the Graveyard Shift Bar. 1998 mode – New mode that makes the player play stealthy. There are a total of 141 collectibles in Bioshock Infinite. Killed 20 enemies using allies brought in through a Tear. Latest news: Jun 30, 2016: BioShock: The Collection … At first without powers and only a pistol, you will feel like the game is going to be extreme. Killed 30 enemies with the Bird's Eye Sniper Rifle. BioShock Infinite collectibles locations guide. Welcome to my guide for Irrational Games' latest entry into the Bioshock franchise - Bioshock Infinite! Blood to Salt: Enemies provide Salts upon death 40% of the time. - Do cheat codes disable achievements? Combos with: Shock Jockey If you die in a wave you can just jump right back in, but you will fail the current challenge and forfeit leaderboard rankings (if that's even important to you). The following BioShock Infinite collectibles guide reveals the locations of all Voxophones, Telescopes and Kinetoscopes that can be found in the mission, and it should be used in the same order as below, if players want to find the collectables in a single playthrough. Weapons are upgraded through vending machines. I suggest following the main quest straight to the Silver Fin Restaurant before exploring the other shops because some areas are inaccessible until you go there. The Season Pass adds 5 additional infusion upgrades. Barnstormer RPG Notes: 1. Though you get medical bags they act for replenishment like in the first and second Bioshock. by Kenny Wildman. Upgrades. This is story related can’t be missed. Perfect Opportunity Cost: $555 On wave 15, you must destroy the engine to end the wave. . If you die, you fail the challenge automatically. What it does: Allows Booker to charge at enemies with great force See "Taffers Delight" for more details. There’s a lot to collect and you will be rewarded in-game for each new discovery. Overview: Killed 25 enemies with the Broadsider Pistol. The Minuteman's Armory will allow you to upgrade your weapons. Bioshock: Infinite - Collectibles Guide - Part 3 We won't stop until we help you find every last voxophone and kinetoscope . Armored enemies can’t be substituted with a melee, use a tranquilizer or Possession if needed.Like all stealth type games take your time with 1998 mode. Gained five noisemakers through lockpicking. When you get Shock Jockey, you may also stun them with electricity first. Key for: Steam. This is a first person shooter that gives you powers in one hand, and guns in the other. You don’t have to play stealthy but you should since your enemies have quite a bit of health and you basically have none. Yes, you do need the equipment. Favorited. First available: Monument Island Gateway BioShock Infinite Kinetoscope Location Guides . They are fast fire guns that deal decent damage. After you have survived an ambush, go outside to the Silver Fin restaurant and turn invisible. This is the only Sniper Rifle in the game. Bioshock Infinite – All Collectible Locations (Voxophones, Infusion Upgrades, Telescopes, Kinetoscopes, Sightseer) March 26, 2013 by PowerPyx Leave a Comment There are a total of 141 collectibles in Bioshock Infinite. This area costs $1000 to unlock. Mar 28, 2013 @ 4:33pm. You get money for killing people, looting corpses, and containers. Cost: $898 Screenshot guide with explanations to help you find all the Kinetoscopes and Voxophone collectibles in Bioshock Infinite level – Soldier’s Field. The Crankgun cCan also be acquired by opening crankgun Tears whenever they are available. Damage fifteen foes with an exploding enemy, using the Radar Range in Burial at Sea - Episode 1. First available: Downtown Emporia, Return to Sender 195 User Favourites. Enter the code 3958 to unlock the door and collect the Radar Range inside. You need to collect all four to gain access to a room later on that contains an audio log. Note: This takes place before "The Good Time Club", but the checkpoint will overwrite itself. It's also where you will find Audio Log #14: The Kiss. Welcome Center [1 - 5] … Below you will find a guide for every gun in BioShock: Infinite and when you should use them. Use an upgraded undertow (upgraded helps in terms of time suspended in the air) and then use shock jockey. Where found: Hall of Heroes (part of the story) They all stack, so start on 1999 mode after using the code described. This page contains all Voxophones, Telescopes, Kinetoscopes, Infusion Potions and Gear locations in BioShock Infinite. Stats: 1250-1750 Damage, 0 Critical, 2 clip size with 8 reserve capacity. You only need two for this to register. 80 Voxophones, 24 Infusion Upgrades, 37 Telescopes and Kinetoscopes (Sightseer Collectibles). Through the locked door there's a voxophone on the table. Don't miss out on any collectibles in your journey - we show you where to find awesome Vigors, locate and utilize mysterious Tears, find new Weapons and Gear, as well as Voxophone Locations and Infusions. Press quickly to use your Hook melee to knock them out. There are only a few of these. Paddywhacker Hand Cannon Rumi Online Category: Achievements, Loot, Story or Lore, Walkthroughs. Delivered the hair sample in Burial at Sea – Episode 2. Upgrades- Completed Burial at Sea – Episode 2 in 1998 mode. 2.3. Posted by 4 years ago. If your aim is good, the enemy will be frozen solid for a few short moments. Killed 30 enemies with the Founder Pig Volley Gun or Vox Hail Fire. What it does: Adds brief invulnerability on attack and charges shield Find the voxophone inside. Melee when you can, and use tranquilizer bolts when you have to. Upgrade #1: If you find the "PEEPING CLOAK MOD", it removes EVE cost for invisibility while standing still. 2. To fully upgrade the Bird's Eye you will need $1640. Spent $10,000 at the vending machines of Columbia. When you arrive in Columbia, get out of the vehicle that brought you there and head left. Includes an exclusive action card from the upcoming BioShock Infinite board game! BioShock Infinite has a total of 142 collectibles that can be found within the story, breaking down into the following 3 categories: 80 Voxophones; 37 Kinetoscopes & Telescopes; 25 Infusion Upgrades Below is a video of the above weapon/vigor/equipment build in action. Killed 100 enemies with the Founder Huntsman Carbine or Vox Burstgun. View gallery (8) GLOBAL version. Cost: $575 Audio Log 9 - Building the Impossible! If you hold the trigger down, it has a secondary fire that allows you to let go and cause the explosion. Without the ability to increase clip or capacity, may find it hard to get consistent ammo. Health is very low; one shot and your health is pretty much gone. Use Ironsides on the turret or enemies works for both, and then keep reloading the checkpoint until you have it. Set Vigor Traps wherever the enemy bottle necks, or is highly congested in a small area. When reloading chapters, any audio logs collected after that chapter reappear in the game and don't appear in your audio log history. This mode is to get people to play in a stealthier way. As you complete all waves, unlock all ribbons, and collect all other misc achievements, you can focus on purchasing everything in the Gallery. Completed the game on Hard difficulty or above. 2. Find the Information shop across from Test Drive. Damage Dealt: 50% Extra Note: After getting off the elevator a little later, you'll arrive at a large Bathyspheres Deluxe hub area. Voxophone #6: Half a Jew - Ed Gaines; Voxophone #7: Otis' Nimble Fingers - Byron Cotswold If you should run out of EVE you can buy it for $20 at the vending machines. Inside you'll find it. These will become more frequent after saving Elizabeth. Enemies that are on barges will be prime targets as there is not much distance from ground to ledge and you can push multiple enemies off at once. Notes: 1. It's found in the Housewares chapter after taking the tram. Note: If you reach a checkpoint (upper right screen) and you are low on EVE, simply reload it and you should have full EVE again. You may unlock this naturally as you encounter the Handymen but a good place to unlock it is Plaza of Zeal, after visiting the Gun Shop for the first time. Careful of the turrets up the stairs. For that you should see the achievement details for a list of the combos. Each set of guns will be split up into Close, Medium and Long ranged distances. It may help to shoot enemies lightly before you use a summon tear so that the allies have easy targets to kill. Don't forget to grab the Peeping Tom plasmid while you're here. … - Online: 0 Shield Regen Time: 4 Seconds Electric Punch (or Electric Touch if no season pass): Gives 70% chance to stun an enemy for 4 seconds. The possession will not last very long at all or the enemies will destroy it quickly. What it does: Increases effect range 2x Digital content: Exclusive in-game gear, Digital soundtrack, Avatar costumes. 1998 mode: Devil's Kiss & Murder of Crows: Use Murder of Crows on an enemy, and while distracted, shoot a Devi's Kiss at them. Extremely high damage output, but you only have one shot before reloading. Yes, multiple difficulty achievements. Old Man Winter upgrades are purchased at Gene Bank vending machines. You’ll gain a noisemaker while unlocking doors and safes. Max this out first. Share. ... Find All the Collectibles in Bioshock Infinite. This is story related can’t be missed. They are gained by collecting infusions (see "Infused with Greatness"). Both Editions include: A 3" Murder of Crows Vigor bottle keychain A 5x7" Devil's Kiss advertisement lithograph A 25 millimeter resin-cast Handyman figurine for use in theBioShock … What it does: Decreases the salt used to cast possession If you spend all your money on other upgrades and items, you might find yourself having to replay a bigger chunk of the game in order to earn enough money for the upgrades. 2. You do not have to have played other Bioshock games in order to follow the story. Once you're on top of the stairs, it's on the desk to the left. This guide will help you collect all of the non DLC trophies and … When you start the wave, you can press to see what the challenge is. First available: Downtown Emporia, Undertow Cost: $1265 Access the painting on the wall to defeat 15 waves in the area "Raven's Dome" (by the motorized patriot). These also count towards the 24 needed. Audio Log 8 - Prison Intel. First available: The Factory Does anyone have a checklist of all audio diaries and tonics handy? You’ll have a chance to get this achievement with the gas bolts you obtain. What it does: Allows Booker to absorb incoming projectiles and send them back Combos with: Devil's Kiss and Shock Jockey Killed 20 enemies with the Barnstormer RPG. Click HERE for a complete guide on all collectibles with pictures by bs000. [x360a would like to thank Tyger7 for this Roadmap] Cost: $545 First things first, enter the button sequence           at the main menu to unlock the hardest difficulty. One exception is Handymen and Sirens whom don't get stunned, so you will have to fight them with weapons as well. If you start up the first wave and just start using it even without an enemy being near a ledge, it can sometimes unlock. 2.3. You don't actually have to kill an enemy for the achievement to unlock, you just have to have pressed the button when prompted. Anyone have a collectible checklist for Bioshock? Stats: 85-115 Damage, 3.5x Critical, 12 clip size with 108 reserve capacity. Go to the room behind it and grab the diary from the body. We inform you about the exact location of each secret and we show it in a picture. If you read the description for 1999 Mode, I have given the perfect build to be extremely hard to kill and always have Salt/Ammo/Health. The items/weapons/money you had at the check point is what you start with, however. BioShock Infinite Remastered as part of the BioShock Collection. Play until you use a vent to get outside of The First Lady.There is a door to your immediate left. Upgrades- Audio Log 2 - The Blue Dress: To the very right of the previous log is an employee’s only door requiring one lock pick. It's also a good idea to buy a resurrection before the wave you are going to focus on. Charge mod A few enemies will be in the next couple of areas to take out; you can work on getting "Glutton for Punishment" here. Close. Press to drop behind an enemy but remember to hit as soon as you land to quietly land. Should you have difficulty try using the murder of crows or shock jockey vigor before shooting. **Collectibles** # Voxophones 0 Kinetoscopes 0 Telescopes 1 Infusion Upgrades 1… This is not required, but it will make things much easier for you. Kinetoscopes are these devices that play videos for you as you explore the flying city of Columbia in Bioshock Infinite. The first room on the right from there contains the next voxophone. The DLC introduces a new plasmid, Old Man Winter, and a powerful new weapon, the Radar Range. Damage Taken: 200% : Eventually you'll find yourself inside the Service Bay area (which is also located in the Bathyspheres Deluxe hub) as part of the main quest where you look for a CO2 scrubber. Step 1: Complete all Waves BioShock Infinite Collectibles Guide. A BioShock Infinite Voxophone follows the artistic design of the game, and takes the shape of a steampunk audio recorder. You'll find a diary right on the other side of this door. Use Shock Jockey on puddles to cause electric damage. Hold when enemies fire at you. Use this in combination with the sniper rifle and you should have it in no time. Your limit is the ammo, but ammo can be given to you by Elizabeth when you run low. Audio Log 20 - Necessary Precautions: Play until you get off an elevator. Stats: 170-230 Damage, 2x Critical, 20 clip size with 60 reserve capacity. Cost: $421 You will get this when upgrading weapons and Vigors. Go inside and then through the door to your immediate left to find a clipboard on the counter. Coded Transmission #3 - Exit the Information area and find the shop with a Medicine From Your Pal Atlas banner above the door. There are a ton of locks to pick in this game. View activation guide. Finding different ways to take enemies out and saving crossbows when you needed is important. The short length combined with the ability to reload checkpoints/chapters make it hard to miss any of the achievements. All in all, the game is beautiful, fun, and has a deep story. Location: The Silver Fin Restaurant There are 4 slots you need gear in. Bioshock Infinite is the third game in the Bioshock series, and the true sequel to Bioshock. At the main menu, type in the code described in "Should Auld Acquaintance...". We've got information on all the Enemies you'll meet, and Characters that you'll interact with. The next voxophone is inside. To change the Vigor you have selected hold down the  to bring up the Vigor wheel, push the  towards the Vigor you wish to use and release the, Possession Miscellaneous 2.1. Audio Log 10 - Hooligans: Return to the room where The Stingray is. What it does: Increases stun duration We inform you about the exact location of each secret and we show it in a picture. The third game in the popular Bioshock series, BioShock: Infinite breaks away from the underwater setting of the first two games to take players into the floating city of Columbia. If you missed it select the chapter 'Return to Rapture' and play until you get to the part where you first learn about noisemaker darts. What it does: Allows Booker to shoot electricity from his hands One of the most common weapons you find on enemy bodies will be the Triple R Machine Gun. Access the painting on the wall to defeat 15 waves in the area "The OPS Zeal" (by the motorized patriot). New 🏆 Merch - https://tinyurl.com/PS4Trophies . Release to set a trap. The counter still registered a previous successful hit after a reload of the checkpoint so don't worry about dying. If you sneak around the corner, you should see three enemies clumped together, two sitting down and one standing up. It also adds explosive damage to the attacks. Story: Armed Revolt Blood in the Streets First Class Ticket Higher Learning … For BioShock Infinite on the PlayStation 3, Guide and Walkthrough by sokkus. Stats: 595-805 Damage, 2.5x Critical, 4 clip size with 20 reserve capacity. To make this easier refer to the following collectible guides: Used all telescopes and Kinetoscopes in the game. Upgrades. In CitC, knock an enemy off the city with Undertow, then rescue him, then knock him off again. What it does: Allows you to possess humans Upgrades, Vox Repeater I was able to unlock this just before getting the Old Man Winter plasmid, using the Gene Bank to the right of Jack Frost's Village. BioShock Infinite: Burial at Sea Episode 2 Collectibles . To fully upgrade the Volley Gun you will need $2320, $2190 for the Hail Fire. Location: Mantaray Lounge Conclusion: Nope it’s Columbia. Peppermill Crank Gun This is in the back most blimp that you fight enemies inside. Visual Guide to finding Kinetoscopes, Telescopes and Voxophones in Bioshock Inifinte’s 7th mission – Battleship Bay. Take a look at the BioShock Infinite: Burial at Sea Episode 2 Collectibles locations guide wrap up, so you can find all BioShock Infinite: Burial at Sea Episode 2 Collectibles in the new first-person shooter game DLC on the PC, Mac, Xbox 360 & PS3. DON’T hit the red tube it will trigger the alarm and once you hit it you can’t re-do it. Cost: $777 Dispatch #8: And immediately after diary #7,go to the room where you pick up the Old Man Winter plasmid. Find the Parts Inventory room full of handyman parts in this area and the voxophone on a desk inside. Killed 20 enemies by knocking them off Columbia. Victims take 2x damage for 5 seconds, Crank Gun (found on Motorized Patriot enemies only). 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